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CIS563/CIS565 Final Project Github Repos!
Ever wanted to programmatically file a lawsuit? In Poland, you can.
CIS563/CIS565 Final Projects- Multiple Interacting Fluids and GPU Pathtracing
Pathtracer with KD-Tree
First Pathtraced Image!
Smoke Sim- Preconditioning and Huge Grids
Smoke Simulation Basics!
Jello Sim Maya Integration
Multijello Simulation
Pathtracer Time
Bucket List
Basic Raytracer and Fun with KD-Trees
Combining virtual sequences
or, Sequential Fun with Macros
or, How to Implement Clojure-Like Pseudo-Sequences with Poor Man’s Laziness in a Predominantly Imperative Language
10 Things That Need To Die For Next-Gen
Organisation is the only power available to the poor
People power in the new Scotland
A Volumetric Renderer for Rendering Volumes
GPU Profiling in DX11 with Queries
Building/Installing Alembic for OSX
Installing Numpy for Maya 2012 64-bit on OSX 10.7
GH House Project, a.k.a. Why Backups are Important
We Glasgow students were inspired by the spirit of Red Clydeside
Average luminance calculation using a compute shader
New Prey 2 screenshot
I am officially a published author
Color your own Europe with Clojure!
Meet my little friend createTree
Anamorphic lens flares: the lens flare of the 2010's?
A quirk with JavaScript closures
Animation Final Project Stills
Why cd when you can go?
Chairs…. now with Balloons!
Bokeh II: The Sequel
Data is Beautiful
Data is Beautiful
The Dijkstran wheel of fortune: SPSS, Excel, VBA
VRay Tree
Crashes on Nvidia hardware
Mo’ Tree (and Grass) Experimenting
Autumn Tree!
Hello world, again
Demoreel Update!
Last post here
How To Fake Bokeh (And Make It Look Pretty Good)
Demoreel and New Site!
How 'Bout Them Apples?
Watermelon Smash
Radiosity, DX11 Style
Virtualized volume textures
Recent Stuff