blogsoni

hi

about unsub log in
Speed Up!
Using PGP Keys
THERE IS A CAR IN SPACE
Linux Kernel Release Model
Tracing the K-Pop Wave
Some obscure C features you might not know about
Meltdown and Spectre Linux Kernel Status - Update
A Real Life Pinhole Camera
Running Golang tests with Jest
Crashing QEMU VGA Drivers - The Story of my First CVE
Bitksel - STRAFE, run 'n gun gore galore
Meltdown and Spectre Linux Kernel Status
CTF Writeup: Hackvent 2017 Day 23 - "Only Perl"
CTF Writeup: Hackvent 2017 Day 21 - "Tamagotchi"
Using DNSSEC
Raspberry Pi controlled cactus lamp - adding power to a cheap lamp
Hello, world!
Voxel terrain: physics
Setting up Jekyll for GitHub Pages
The Rendering of Middle Earth: Shadow of Mordor
Hosting an SSH Server
Hello, World!
Making the Citadel
Metal Gear Solid V - Graphics Study
Space, coordinates, and the magic Quaternion
Aventador Renders Revisited
Bitksel - Pillars of Eternity stole my heart
Simplifying Compile-Time Options With if constexpr
Drafting
Olaf's Frozen Adventure
Rapid Website Development with Mojolicious and Polymer
Bitksel - Game Project Summary: Crypt of Darne
Eh, Docker, we have a problem here…
Linux Kernel Community Enforcement Statement
Linux Kernel Community Enforcement Statement FAQ
Millennials Are Killing the Modules TS
CppCon 2017 Trip Report
Friendly Data-Oriented Entity-Component Managers
Bitksel - INFRA: Urban exploration the game
Emacs Tips and Tricks
Bitksel - Tyranny, the game of choices and consequences
Teaching your fish tank LEDs new tricks - for just a few bucks and you can even make some virtual clouds
4.14 == This Years LTS Kernel
Bitksel - Story about why “keeping the scope small” is important
Is voxel data bigger than polygon data
Bitksel - The 'I don't feel like playing' problem
API Heaven ICO - finally an ICO for an existing product
SIGGRAPH 2017 Course Notes- Recent Advances in Disney's Hyperion Renderer
Making an awesome dashboard for your crypto currencies in 3 steps - using InfluxDB, Grafana and PHP
Optimal grid rendering isn't optimal